Book a 30-min call
$ cd /services/mobile agent.ready · mobile

Mobile App Development

> App Downloads : 120 K+
> Avg Store Rating : 4 .8★

Apps that survive the commute, the basement Wi-Fi, the flaky LTE.
React Native (New Architecture) or Flutter or Compose Multiplatform
when time-to-store matters; Swift / SwiftUI or Kotlin / Jetpack Compose
when frame budgets and Apple Intelligence / Gemini Nano APIs do.
Fitness, banking, fleet, AR, visionOS — the ones with four-plus stars.

  • Home
  • Mobile App Development
Mobile app development on smartphone

What we actually ship

Apps your users won't rage-quit. Cold-start measured on a two-year-old mid-tier Android, not an M-series simulator. 60 fps scroll on a list of a thousand items. Offline mode that handles a subway tunnel, not just a plane-mode screenshot.

Cross-platform with React Native (New Architecture: Fabric, TurboModules, Bridgeless), Flutter or Compose Multiplatform when one codebase makes sense; Swift / SwiftUI and Kotlin / Jetpack Compose when it doesn’t. BLE GATT, ARKit, ARCore Geospatial, WebRTC, HealthKit, Google Fit, on-device LLMs via Apple Foundation Models or Gemini Nano (AICore), Apple Tap to Pay on iPhone or Android Tap to Pay (NFC) for payments — whichever OS APIs the feature actually needs. CI/CD tight enough that a git push lands on your phone in under ten minutes.

How we run a mobile build
  • Platform call — We pick native, React Native, Flutter or Compose Multiplatform against your timeline, team size and the OS APIs you’ll actually touch. There’s no religious answer.

  • Design for thumbs — Mobile isn't 'the web, smaller'. One-handed reach, offline-first defaults with Yjs / Automerge for conflict-free sync, screens that survive a 3-second attention window.

  • Performance is a feature — Cold-start budgets, scroll profiling, bundle size tracked per PR. We test on low-end devices and on visionOS where it matters, not just the flagship in the office drawer.

  • Store-ready from week one — Fastlane, TestFlight, Play Console, feature flags and Crashlytics / Sentry / Bugsnag all wired before the first real build. Release day is uneventful on purpose.

What We Offer

Cross-Platform Apps

  • + React Native (Fabric / TurboModules / Bridgeless)
  • + Flutter & Compose Multiplatform (KMP)
  • + Shared component libraries, expo SDK

Native iOS & visionOS

  • + Swift, SwiftUI, Swift Concurrency
  • + Apple Intelligence + Foundation Models, Core ML 8, MLX
  • + HealthKit, ARKit, App Clips, visionOS / Vision Pro

Native Android

  • + Kotlin, Jetpack Compose, KMP
  • + Gemini Nano via AICore + ML Kit + MediaPipe
  • + Material You, Google Fit, BLE GATT

Real-time, BLE,
AR & Sensors

  • + WebRTC video, voice & data channels
  • + BLE GATT profiles, NFC, ECDH, Apple/Android Tap to Pay
  • + ARCore Geospatial, ARKit, Quest 3 + WebXR

App Store &
DevOps

  • + Fastlane pipelines & signed binary automation
  • + TestFlight, Play Console & staged rollouts
  • + Push, Firebase, Crashlytics / Sentry / Bugsnag

How an app
makes it to the store

01

Platform &
UX call

Week one: native vs React Native vs Flutter vs Compose Multiplatform, user journeys, offline contract, target device list. We don't start Xcode or Android Studio until this is written down.

02

Build &
dog-food

Weekly TestFlight and Play Console builds. Demo on real devices, not simulators. Your team uses it before anyone outside does.

03

Polish &
performance

Cold start under two seconds, 60 fps on mid-tier, crash-free rate above 99.8% before submission. Battery profile + memory pressure measured, not eyeballed.

04

Launch &
keep iterating

Store submission, staged rollout to 10% then 100%, crash monitoring hooked into Slack, and post-launch iteration on the feedback you actually get.

Got an app idea that keeps you up past midnight? Send us the brief

A few case studies where this work shows up.

We’ve shipped this before.

Five apps in production — fitness to fintech to fleet — shipped by this team.

The questions people actually ask.

If your question isn’t here, email us. We read everything that comes in.

Should we go cross-platform or native?

Depends on three things: timeline, team and which OS APIs you actually touch. React Native (with the New Architecture), Flutter or Compose Multiplatform is faster to both stores with one team. Native Swift / SwiftUI or Kotlin / Jetpack Compose wins when ARCore Geospatial, HealthKit, Apple Foundation Models, Gemini Nano or hard animation budgets are non-negotiable. We’ll give you the honest call, not the one that keeps us billing longer.

What drives the call:
  • 1. OS APIs and on-device AI your feature needs
  • 2. Animation and performance budgets
  • 3. Your team, timeline and ongoing maintenance plan
How long does a real app take?

An MVP is usually 8 to 12 weeks kickoff to store. Anything involving BLE, AR, real-time video or payments is 14 to 20. The proposal has a date on it — if we’re going to miss it, you hear in week two.

Typical milestones:
  • 1. Weeks 1-2: platform + UX, target device list
  • 2. Weeks 3-8: core build, weekly TestFlight + Play
  • 3. Weeks 9-12: polish, perf, store submission
Do you handle App Store and Play Store submission?

Yes. Screenshots, metadata, review-guideline compliance, staged rollout. We know which rejection reasons come up most and build around them from day one — not the night before submission.

What that covers:
  • 1. App Store Connect + Play Console setup
  • 2. Review guideline pre-check before submission
  • 3. Staged rollout with crash monitoring
Can you bolt mobile onto our existing web product?

Usually, yes. Either a native companion that shares your API and design tokens, or a React Native wrapper around parts of your web UI with native modules where the web falls short.

Common shapes:
  • 1. Native companion app sharing your backend
  • 2. React Native wrapper with native modules
  • 3. PWA with install prompts and offline cache
How do you handle offline-first?

Local-first storage, optimistic UI with retry, background sync with Yjs or Automerge for conflict-free merging — and a transactional fallback for monetary fields where last-write-wins is wrong. The app doesn’t just survive offline — it forgets whether it was online at all from the user’s perspective.

The offline stack:
  • 1. SQLite, Realm or Turso embedded on device
  • 2. Background sync with Yjs / Automerge CRDTs
  • 3. Transactional path for money/stock, optimistic UI for the rest
How do you price mobile projects?

Milestones, not hours. MVP, beta, store launch — each one with a fixed deliverable. You know what you’re paying for and you can stop after any milestone.

Engagement models:
  • 1. Fixed-scope MVP build
  • 2. Monthly iteration retainer, exit any month
  • 3. Embedded mobile engineer inside your team
  • React Native New Architecture
  • Compose Multiplatform KMP
  • Apple Intelligence on-device
  • Gemini Nano AICore
  • ARCore Geospatial AR
  • visionOS Vision Pro
  • Tap to Pay NFC
  • Yjs CRDTs
  • Fastlane CI/CD
  • TestFlight beta
  • WebRTC real-time
  • Quest 3 WebXR